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EmuCR: PPSSPPPPSSPP Git (2013/03/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Add MIPS/Loongson support
* Add fonts to Blackberry package.
* Merge pull request #926 from unknownbrackets/armjit-minor
Call GetImm() before Map* in case of overlap
* Call GEtImm() before Map* in case of overlap.
* Merge pull request #925 from unknownbrackets/perf
Improve perf for thread switching / callbacks
* Improve perf of __KernelExecutePendingMipsCalls().
This was using ~3% in many games with fast forward. It was all
the RTL type lookup, so avoiding it is an easy win.
* Improve perf of sceKernelCheckCallback().
Some games seem to call this a lot.
* Merge pull request #924 from unknownbrackets/hle-delay
Add dedicated HLE delay/eat cycle funcs
* Add a function for HLE to consume cycles.
Needed sometimes to make timing match better for tight loops.
Also removes the Puyo Puyo Fever hack.
* Add a delay to sceUtilityLoadAvModule() as well.
* Make HLE func delayed results more generic.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/03/10) x86
Download: PPSSPP Git (2013/03/10) x64
Download: PPSSPP Git (2013/03/10) for Android
Source: Here



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