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EmuCR:WinUAEWinUAE v2.6.0 Beta 16 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v2.6.0 Beta 16 changelog:
- New style filter mask config entry didn't load. (b6 or later)
- Improved mouse movement mapping in GamePorts panel remap window (It creates mouse movement mappings that makes sense..), also implements 1s delay before next mouse movement is accepted in test/remap modes to reduce accidental events.
- Don't attempt to combine left/right->horizontal and up/down->vertical if remapping single event.
- Add select menu didn't include any "standard" device-specific events. (Incorrect filtering)
- DirectDraw + none filter was slow. (b7)
- Blitter changes in b12 still had some problems.
- "Subtle Shades" update was still broken, caused strange glitches in some situations.
- Left and right border was always fully blanked if scanline was in HAM mode.
- Low latency vsync + black frame insertion now always uses threaded vsync mode, normally was only used if fastest possible CPU mode is in use (If you have 100Hz+ monitor, especially lightboost, your PC shouldn't be low end..), improves stability. No buffer also supported but it can be unstable.
- Added "gfx_autoresolution_delay" config entry. Number of frames to wait before autoresolution mode changes, timeout will always reset if mode change is detected during timeout countdown.

Download: WinUAE v2.6.0 Beta 16
Source: Here



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