EmuCR Feeds
Email Us

EmuCR: BizHawkBizHawk SVN r4387 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r4387
N64 - fix dpad on the gui side, still doesn't work though
---------------------
r4386
m64p: Configure controller 1 to be plugged in. Flesh out the plugin somewhat N64: Pass controller 1 data to the core
---------------------
r4384
Controller Config - add N64, todo: N64 controller image
---------------------
r4383
m64p: Added a stub for a bizhawk handled input plugin
---------------------
r4382
N64 - hook up input for 4 controllers and autofire, still needs to be hooked to the core, and also needs to be added to controller config dialog
---------------------
r4381
m64p: Removed the need for the rice ini file
---------------------
r4380
Path Config - Saturn
---------------------
r4379
n64: disable certain debug messages for now as they're causing crashing problems. fix audio, hopefully. sounds fine on diddy kong racing.
---------------------
r4378
m64p: Post-build commands for visual studio 2010, just because
---------------------
r4377
m64p: Make the bkm audio plugin compile in VS2010
---------------------
r4376
n64: stop mupen64plus-audio-bkm debug profile from using v11 platform toolset
---------------------
r4375
N64: Attempt to fix a threading problem
---------------------
r4374
n64: audio stuff, but all commented out for now
---------------------
r4373
N64: Clean up the core on rom close
---------------------
r4372
N64: Added a function to get the audio rate from the core.
---------------------
r4371
saturn: frame lag flag working
---------------------
r4370
implement a simple sega saturn cd heuristic detection. unknown cues once again are loaded into PCECD
---------------------
r4369
dual gb: xml creator doohickey now works
---------------------
r4368
dual gameboy: xml creator dialog thingy. not finished yet
---------------------
r4367
n64: rework audio a bit. best listened to in audio throttle mode. the problem seems to be that different games use different audio out sampling rates, and i don't know how to detect the right one. current selection (32khz) seems to be ri...
---------------------
r4366
saturn: controls. fuck boilerplate
---------------------
r4365
Path Config - support n64, start saturn, also some code cleanup
---------------------
r4364
saturn: sound
---------------------

Download: BizHawk SVN r4387
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!