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EmuCR:DolphinDolphin Texture_2D Git 3.5-1483 is compiled. Dolphin Texture_2D is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.

Dolphin Texture_2D Git changelog:
* Merge branch 'master' into Texture_2D
Conflicts:
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
* Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs seem to have a good response time when it comes to OpenGL ES 3 issues.
* [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
* buffer fixes found via cppcheck/tetsuo--
* don't define clipPos twice
fix issue 6378

Download: Dolphin Texture_2D Git 3.5-1483 x86
Download: Dolphin Texture_2D Git 3.5-1483 x64
Source: Here



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