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EmuCR: RetroArch AndroidRetroArch Android v0.9.9.3 is released. This is a port of RetroArch to Android. RetroArch is a modular multi-system game/emulator system that is designed to be fast, lightweight, and portable.

RetroArch Plays the following kind of games:
- PlayStation 1 (emulator: PCSX ReARMed)
- Super Nintendo (emulator: SNES9x Next)
- Nintendo Entertainment System (emulator: FCEUmm / NEStopia / QuickNES)
- GameBoy / GameBoy Color (emulator: Gambatte)
- GameBoy Advance (emulator: VBA Next) (*)
- Arcade (emulator: Final Burn Alpha)
- Neo Geo Pocket Color (emulator: Mednafen NGP)
- Virtual Boy (emulator: Mednafen VB)
- Sega Genesis/Mega Drive (emulator: Genesis Plus GX)
- Sega Master System/Sega Game Gear (emulator: Genesis Plus GX)
- Sega CD / Mega CD (emulator: Genesis Plus GX)
- PC Engine / PC Engine CD (emulator: Mednafen PCE Fast)
- WonderSwan Color / Crystal (emulator: Mednafen Wonderswan)
- Cave Story (game engine: NX Engine)
- Doom 1 / Doom 2 / Ultimate Doom / Final Doom (game engine: prBoom)
- Quake 1 / Quake 1 Mission Packs 1 and 2 (game engine: Tyrquake)
* NOTE: We know that VBA Next is a lot slower than a competing GBA emulator, Gameboid. The emulator this is based on - VBA - is more accurate than Gameboid, but also a lot slower. We will need a port of gpSP in order to compete with Gameboid. This might happen in the future.

SPECIAL FEATURES:
- Plug and play detection of many USB / Bluetooth gamepads
- Real-time rewinding in games
- Very advanced pixel/vertex shader support (will push your GPU to the limit)
- Totally customizable touchscreen overlays
- Expandable with new cores, and the ability to make your own cores and use them with RetroArch
- Totally free - no ads, no 'collecting stats', no push ads, no ridiculous 'spying/information gathering permissions' required, no BS

RetroArch Android v0.9.9.3 Changelog:
* [Android] Input autodetection expanded -
- Xperia Play controls fixed once and for all (thanks to littleguy77)
- JC U912F gamepad
* [GENERAL] Should fix GPU screenshots if last frame was duped
* [PCSX ReARMed] Add core option to switch between Dual Shock and regular
gamepad modes
* [TyrQuake] Add core option so that you can change the internal screen
resolution (note that TyrQuake uses the software renderer - it is slow -
an OpenGL ES option will be added in the future for mobile devices and
others)
* [TyrQuake] For RetroArch ports that support RETRO_KEYBOARD and RETRO_MOUSE -
mouse/keyboard controls should work now
* [Genesis Plus GX] Updated to the latest version - 1.7.4 -
- fixed SRAM incompatibilities between BIG ENDIAN & LITTLE ENDIAN platforms
for libretro (note: this breaks old .srm files with LITTLE ENDIAN platform ports -
which includes iOS, Android, PC)
- A lot of compatibility/maintenance fixes by ekeeke (main author) - see
this for more - https://github.com/libretro/Genesis-Plu … 3d52f19c75
* [MAME 2003] 'game might not run correctly. Press any key to continue' games can be run
now - such as Tekken 2
* [MAME 2003] Correct resolutions for Namco System 11 games
* [MAME 2003] Some minor optimizations (very slight though)

EmuCR: RetroArch Android
EmuCR: RetroArch Android

Download: RetroArch Android v0.9.9.3
Source: Here



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