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EmuCR: BizHawkBizHawk SVN r4650 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r4650
snes-fix SGB
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r4649
Rewind Config - show number of frames stored and % of buffer used. Still some really fancy things we could do here, like calculated an approx number of frames the current config settings would store, etc
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r4648
Rewind - UI for toggling threading
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r4647
N64: a quick hack greatly reduces memory thrashing (on my machine, varied usage of 300-800MB with default rewind settings replaced with a rather steady 300-350MB
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r4646
N64: reuse a particular buffer instead of recreating it on every rewind state capture. this change by itself does not seem to be sufficient to avoid outofmemory exceptions
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r4645
deadzones for analog bind. seems to work ok with my old ps2 controller, which has a slight lean to left on the left stick
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r4644
Controller Config - don't close the dialog when defaults is pressed.
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r4643
Controller Config - tweaking logic for positioning/placement/size of widgets
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r4642
Input Widget - fix so that clearing the textbox will also change the bg color properly (remove conflicted state)
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r4641
Controller Config - Add image for intellivision controller, add defaults for genesis controller
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r4640
Controller Config - fix Coleco config to show controller
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Download: BizHawk SVN r4650
Source: Here



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