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EmuCR: DolphinDolphin Git 3.5-1749 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Main: Fix code that creates the BIOS subdirectories
- [Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this was failing.
- PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases.
- [ARM] Add a few instructions.
- Main: Create BIOS subdirs of GC userdir on load

Download: Dolphin Git 3.5-1749 x86
Download: Dolphin Git 3.5-1749 x64
Source: Here



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