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EmuCR: PPSSPPPPSSPP Git (2013/08/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #3356 from mgaver/patch-7
Update MiscScreens.cpp
* Update MiscScreens.cpp
Remove duplicated contributor.
* Merge pull request #3355 from mgaver/patch-5
Make "Map a new key for" properly translatable.
* Update ControlMappingScreen.cpp
* Merge pull request #3350 from raven02/patch-14
Add glstate.colorLogicOp.disable(); to UIShader
* Add glstate.colorLogicOp.disable(); to UIShader
* Need to flush on FINISH/SIGNAL apparently..
* Merge pull request #3345 from raven02/patch-13
Fix spline drawing for Metal Gear Solid Portable Ops
* Fix Spline drawing for Metal Gear Solid Portable Ops
* Use the EXECUTE flag to avoid calling ExecuteOp when possible. Minor speedup.
* Merge pull request #3340 from mgaver/patch-5
Update korean.txt
* Update korean.txt
* Merge pull request #3341 from thedax/master
Win32: Simplify Change Nickname code.
* Win32: Simplify Change Nickname code and slightly change InputBox_GetString to take a const default value. We don't modify it.
* Combine and sort the GPU command tables by purpose, make it flags for future flexibility.
Fix a couple of bugs while at it (logic ops were not flushing, if viewport was partially changed, it might not take).

EmuCR: PPSSPP

Download: PPSSPP Git (2013/08/24) x86
Download: PPSSPP Git (2013/08/24) x64
Download: PPSSPP Git (2013/08/24) for Android
Source: Here



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