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EmuCR: Soywiz's Psp EmulatorSoywiz's Psp Emulator Git (2013/08/06) is compiled. Soywiz's Psp Emulator is a PlayStation Portable (PSP) emulator, emulator for windows. This emulator born as a proof of concept of an emulator made in D. Now it's getting more and more compatible with homebrew, and gaining in features and speed. The emulator was based in it's first version on great Noxa's C# pspplayer emulator.

Soywiz's Psp Emulator Git Changelog:
* - Removed hotkeys for menus on Mono (since it causes problems)
- Set default render scale to 2
- GetTickCall - Mandatory = true
- Limit try some audio plugins to its native platform
- Changed OpenAL audio plugin to use OpenTK
* - Small changes
- Changed prefixes with vfpu matrices
- Updated SafeILGenerator to get mono implementation faster
* - WIP GTK# frontend
- Created a MessageBus
- Some cleanups
- Splitted CWCheat to be used as a plugin into two classes
- Improved WaveOutPlugin so it stops

Download: Soywiz's Psp Emulator Git (2013/08/06)
Source: Here

6 Comments:

  1. I just want to test it for fun. It crashed.. I have .net 4.. What's wrong ?

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  2. Oops.. I have .net 4.5. Sorry about that and still crashed. I am using windows 7 64 bit.

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  3. you're not missing much. the games playable list is very thin.

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  4. I just say that I just want to test it for fun, that's all. I do not understand why it crashed on .net 4.5. It doesnt make a sense.

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  5. I just found out that from this forum statement:

    \Credit goes to Hexxx: It does crash on win7 x64. And it seems that it crashes on all x64 systems. It runs on win7 x86, and demands .Net 4 framework.

    I will skip it until x64 fix in the future. :)

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