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EmuCR: PPSSPPPPSSPP Git (2013/09/07) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #3636 from kaienfr/fix_recent_gamelist
Update recent games list & remove redundant recent games from ini file
* New update in code style & fix load function
The load function can not load all recent games list if the Key is skeeped as:
FileName0 = ...
FileName2 = ...
...
In this case, only FileName0 is loaded.
Now the function is fixed and load all list.
* Update recent games list & remove redundant recent games from ini file
* Merge pull request #3666 from unknownbrackets/gpu-minor2
Don't ignore the low bits of the framebuf pointer
* Don't ignore the low bits of the framebuf pointer.
* Wrap more adhoc functions
* Fix Xperia Play detection, hide touch controls on Ouya
* Merge pull request #3664 from unknownbrackets/gpu-minor
Revert deletion, fix render-to-texture cache matching instead
* Check texture format changes even for renders.
* Revert "Delete wrong format framebuffers instead."
This reverts commit b56c9e553328f9cb199eefd3167e383cf9f07b5c.
It was slowing down Kingdom Hearts a lot in certain areas.
* Add a bunch of empty adhoc functions
* Split out sceNetAdhoc* into a separate file from sceNet.
* Update lang with important string fix
* Merge pull request #3662 from unknownbrackets/gpu-minor
Delete framebuffers on format change
* Delete wrong format framebuffers instead.
* Reuse framebuffers on format change.
* Update native with non-QCOM fix

EmuCR: PPSSPP

Download: PPSSPP Git (2013/09/07) x86
Download: PPSSPP Git (2013/09/07) x64
Download: PPSSPP Git (2013/09/07) for Android
Source: Here



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