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EmuCR: HyperLaunchHyperLaunchHQ v1.0.12.0 is released. HyperLaunchHQ is the GUI for HyperLaunch. HyperLaunch is a compiled script that handles the launching of emulators via HyperSpin. The Official compiles of HyperLaunch include the compiled (HyperLaunch.exe) and the raw HyperLaunch.ahk. Just place the HyperLaunch.exe into your HyperSpin directory and overwrite your old one. The .ahk file is included for you to edit and compile your own version using AutoHotKey.

HyperLaunchHQ v1.0.12.0 Changelog:
* Added support for fully configuring Bezel.ini and Global Bezel.ini files (Bezel and Instruction Card configurations)
* Added support for Bezel and Instruction Card profiles
* PCLauncher module editor - SteamID field is now automatically filled when adding a new game as long as you have the proper SteamAppId attribute filled in for that game in the database file
* Fixed bug in module editor form where games were still being launched even if the form was closed
pressed
* System Audit Screen - Alt+L now launches the selected game
* Fixed bug in ISD/INI validator when validating ISD files with system specific sections
* Added support for "use_global" in the Hotkey Editor (required for the new bezel and IC keys)
* Added support for JoyToKey custom named profiles
* Changed JoyToKey keymapper to support the new profiles folder structure

Download: HyperLaunchHQ v1.0.12.0
Source: Here



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