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EmuCR:WinUAEWinUAE v2.7.0 Beta 10 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v2.7.0 Beta 10 changelog:
- B8 Blerkenwiegel workaround caused buffer overflows in some situations. Fix improved.
- MoreNewStuffy fix (231b11) was not complete, non-modulo bitplane DMA fetches work differently than modulo adding DMA fetches. (Alpha and Omega / PMC)
- Also above behavior seems to only happen with first plane fetch. (New and Better Routines / Cult) This needs more testing, someday..
- '?' disk info button now opens normal dialog window, disk label also included (if dos disk) and type of bootblock (1.x standard, 2.x+ standard, custom)
- When loading config that has 2 identical game controllers configured in both ports and only one controller is connected, connected controller was inserted in both ports.
- GamePorts panel port change behavior improved, if new device is already inserted in other port, device in other port is now always automatically changed, not the one you just changed.
- When clicking mouse that is not inserted in either Amiga port and host system has only one mouse connected, "Windows mouse" is inserted, not HID mouse.
- 68020 more compatible without cycle-exact works again and also uses new 68020 CE prefetch method.
- 68010 is now supported in more compatible and cycle-exact modes. New instructions supported and new stack frames emulated but timing is same as 68000, 68010 special timing improvements and loop mode is not emulated. At least not yet.
- 68010 emulation used some 68020+ only exception stack frames.
- FPU emulator now properly uses prefetch buffer emulation if more compatible or cycle-exact is enabled. Emulated program crashed in older versions with some FPU instructions.
- On the fly switching from fastest possible to prefetch ("more compatible") or CE didn't fill prefetch buffers and usually caused emulated program to crash.
- Added "Log window" checkbox to Paths panel, easier non-command line method to open log window.
- On the fly change of A1000 Agnus or No-EHB Denise Advanced chipset didn't do anything.
- A1000 Agnus and vertical bitplane start (DIWSTRT) of zero: nothing happens, bitplanes are only enabled if it is 1 or larger.

Download: WinUAE v2.7.0 Beta 10
Source: Here



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