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EmuCR: BizHawkBizHawk SVN r5492 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG- 1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD- ROM
- SuperGrafx
- Atari 2600
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r5492
Added scanline display filter options
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r5491
Communicate with IMovie via MnemonicsGenerator objects
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r5490
run filter intensity through Global.Config.TargetScanlineFilterIntensity
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r5489
TasMovie.cs - implement some easy stuff
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r5488
make intensity controllable
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r5487
change intensity of scanlines filter
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r5486
IMovie - refactor string GetTime() into TimeSpan Time, refactor accordingly, Fixing column size issues in Play movie dialog that was preventing the user from seeing the entire time without manually resizing.
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r5485
remove some unneeded things from IMovie
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r5484
scanlines2x 25% filter
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r5483
Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs
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r5482
put [Input] tags on MovieRecordList ToString() method. Make MovieRecordList store its own Guid to put inside the input tags
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Download: BizHawk SVN r5492
Source: Here



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