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MAMEMAME SVN r26685 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r26685
Removed x1_010 from thunderlbl, since this bootleg doesn't have it. Fixed MT04424 while at it. (nw)
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r26684
v99x8.c: Fixed crash in debug builds, (nw)
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r26683
fix WM_SYSCOMMAND wparam mask
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r26682
WIP for: 05388: bloxeed: Incorrect DIP switch info.
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r26681
fix for MSVC, I provided the wrong version number to couriers (Visual Studio 2013 is 1800 & I believe that supports log1p but I haven't tested it yet) (nw)
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r26680
fix for MSVC "warning C4717: 'device_image_interface::fread' : recursive on all control paths, function will cause runtime stack overflow" (nw)
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r26679
Added Signetics 8X300 microcontroller core, updated Wicat driver to use it. [Barry Rodewald]
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r26678
midyunit.c [Andy Welsh] Fixed inputs and DIP Switches for hiimpact, shimpact and clones which were all imported from TROG and mostly incorrect.
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r26677
z8.c: Modernized cpu core. [Wilbert Pol]
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r26675
ghosteo.c: added ability to enter test mode. (nw)
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r26674
Added preliminary sound to ghosteo.c by borrowing code from vegaeo.c. [Osso]
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r26672
diimage: Added load_software_region() function that loads a software list region into a shared_ptr. [Curt Coder]
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r26668
Netlist and Pong: - Added save-state support. - Fixed a compile issue with MSVC
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r26667
small clean up of serial devices (nw)
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r26666
Added FATALERROR: tag to standard emu_fatalerror throws for easier parsing of testing results. (nw)
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Download:MAME SVN r26685 x86
Download:MAME SVN r26685 x64
Source: Here



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