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EmuCR: PPSSPPPPSSPP Git (2013/12/06) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* GL_NV_draw_texture requires more testing, turn off temporarily.
Fix the V coordinates sent in while at it.
* Error handling on disk full when installing zip files
* Show the homebrew & demos tab after having installed a zip file.
* Another attempt at reordering stuff in the CMakeLists.txt. So fragile.
* Minor gamelist polish (fix & signs, avoid double dots for zip files)
* Reorder things in CMakeLists.txt, preventing the ZLIB include path from
somehow mystically screwing up FFMPEG on Mac.
* Mask away alpha when the stencil operation is KEEP
* Merge pull request #4733 from thedax/win32MenuTweak
Win32 menu: If the emulator is paused (via Emulation -> Pause) when selecting Emulation -> Stop, resume the emulation so it can stop.
* If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
This'll make Stop more like Reset, which resets regardless of the pause state.
* Merge pull request #4734 from unknownbrackets/debugger
Add a setting to maintain a global func hash map
* Use a common func to generate default func names.
* Add a setting to maintain a global func hash map.
This makes it easier to deal with functions that have a common
implementation between multiple games, e.g. libc funcs.
* Fix some vblank callback wait problems.
Stupid mistake, missing this. May help #3680.
* Buildfix: Qt + MSVC2012
* Update native.
* Merge pull request #4694 from amirzaim/patch-1
editing the langregion.ini to enable Malay language support.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/12/06) x86
Download: PPSSPP Git (2013/12/06) x64
Download: PPSSPP Git (2013/12/06) for Android
Source: Here



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