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EmuCR: PPSSPPPPSSPP Git (2014/01/08) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5040 from zack-vii/NextSlotKey
"Next Slot" control mapping
* "Next Slot" control mapping
-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
* Merge pull request #5050 from unknownbrackets/mem-fix
Fix savestates with non equal pspmodel, revert mpeg->gp
* Revert the gp struct member in mpegs for now.
Unlikely to be used, even though seen in tests, and could be
causing #5045 (just a guess.)
* When loading a savestate with more ram, realloc.
Also, I'm not sure the extra ram is being handled correctly, I think it's
not meant to be exposed to games except homebrew, not sure of the exact
method...
* Prevent function replacer from replacing asinf and acosf, they seem to have colliding hashes in some games

EmuCR: PPSSPP

Download: PPSSPP Git (2014/01/08) x86
Download: PPSSPP Git (2014/01/08) x64
Download: PPSSPP Git (2014/01/08) for Android
Source: Here



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