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EmuCR: PPSSPPPPSSPP Git (2014/01/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5239 from unknownbrackets/io-thread-fix
Fix glitch when a file is closed while its io thread operation is pending
* Just in case, also clear results on shutdown.
* Log more information about duplicate io operations.
* Discard any pending result when closing a file.
* Merge pull request #5238 from unknownbrackets/callbacks
Add reporting for callback injection
* Report usage if callback "injection."
These are generally giving incorrect results, but it will help to know
what games are triggering it.
* Merge pull request #5240 from unknownbrackets/texcache
Correct CheckAlpha() for un-rearranged textures
* Correct CheckAlpha() for un-rearranged textures.
Fixes #4403. It was just not seeing the alpha when a texture had a large
bufw and a small w, and transparent only near the bottom - as in FF1's case.
* Merge pull request #5241 from DanyalZia/patch-50
Properly show OSD information of resolution
* Properly show OSD information of resolution
* Merge pull request #5233 from Kingcom/Debugger
Module list in Windows debugger
* Module list in Windows debugger
* Merge pull request #5234 from sum2012/patch-1
Show warning instead of crash in windows non 32 bit colour
* Change error string
* Show warning instead of crash in windows non 32 bit colour
* Merge pull request #5231 from unknownbrackets/swap
Merge just some endian / swap related fixes

EmuCR: PPSSPP

Download: PPSSPP Git (2014/01/27) x86
Download: PPSSPP Git (2014/01/27) x64
Download: PPSSPP Git (2014/01/27) for Android
Source: Here

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