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MAMEMAME SVN r27951 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r27951
new Super Toffy parent
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r27950
added basic support for FLASH_AMD_29LV200T
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r27948
n68681: fix a few uninitalized variables, beefed up optional logging [R. Belmont]
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r27946
is it safe? (nw)
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r27945
#if DEBUG_VIEWER instead of #if defined() (nw)
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r27944
looks like this uses thumb2 code.
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r27943
Deal with clock duty as per smf (nw)
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r27940
Factored out quit/confirmquit logic into ui_manager::request_quit()
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r27939
started looking at some of the orphaned ROMdefs the clang fixes turned up. I think one or two are genuine mistakes but still need to see if I have the files before I add the missing lines.
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r27938
Fixed input regression in quizard and clones (nw)
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r27933
hook the 036 decryption up to igs_m036.c and pgm2.c (nw)
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r27932
added a space before : (nw)
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r27931
Fixed netlist examples.
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r27930
Only fatalerror if we are trying to connect two railnets.
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r27929
Fixed MT05466 (nw)
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r27928
Minor netlist updates with focus on performance. Also added 16bit int to pstate.
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r27927
changed dleuro from beep to speaker driven by z80ctc and removed some unnecessary accessors (nw)
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r27923
Converted PIT8253 to DEVCB2 [smf]
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Download:MAME SVN r27951 x86
Download:MAME SVN r27951 x64
Source: Here

3 Comments:

  1. waiting for ms6 kofnw kofxi

    when tey emulate

    ReplyDelete
  2. metal slug 6 ? on demul emu ported multiaple times over now? king of fighters are all ported and on demul pcsx2 and taito type x emulator ? yea well im waiting for namcos system 23 to be emulated

    ReplyDelete

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