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EmuCR: RetroArch  RetroArch Git (2014/03/13) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
* Merge pull request #600 from URBANsUNITED/patch-1
Update views.h
* Update views.h
changed to correct path...
"frontend/info/core_info.h"
* (Android) GPL waiver - bump up year
* (Apple) Build fix for Snow Leopard
* (Apple) Build fix
* (Menu) Simplify menu_update_libretro_info
* (Android) Bump version
* (Wii) Bump up version
* (RARCH_CONSOLE) Set rgui->libretro_dir to default_paths.core_dir
* (XDK Menu) Forcibly hardcode core path - was giving a lot of
problems
* (d3d_ctx.cpp) Use local data pointer instead of driver.video_data
where appropriate

Download: RetroArch Git (2014/03/13) x64
Download: RetroArch Git (2014/03/13) Android
Source: Here



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