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EmuCR:JPcspJpcsp SVN r3501 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3501
Added loading of sceAudiocodec module for avcodec.prx file. Found in "Kurok PSP" homebrew.
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r3500
Added debugging information.
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r3499
Trying to fix the ERROR "changeThreadState thread XXXXX(uid=0xXX, Status=PSP_THREAD_RUNNING, Priority=0xXX, Wait=Delay, doCallbacks=false) => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller: 'ThreadManForUser.callAddress'"
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r3498
Improved sceMpegFlushAllStream: finish any previous Mpeg streams, even when a new Mpeg has already been analyzed.
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r3497
sceDisplaySetMode: added check on input parameter
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Download: Jpcsp SVN r3501
Source: Here



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