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MAMEMAME SVN r29829 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r29829
Using delegates for 68307 (nw)
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r29828
ioport_array_finder: [Alex Jackson]
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r29827
Make pokasuka a clone of manicpnc (nw)
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r29826
removed legacy not used code (nw)
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r29825
This patch is not needed anymore (nw)
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r29824
Some more core cleanup (nw)
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r29823
spaces don't belong in shortnames (nw)
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r29822
peplus.c: According to docs CAPX1321 goes with CG2324 - NW
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r29821
mapped some missing buttons in sc4dnd, also made test modes more accessible via the service button - the games even list what should be on each of the reel positions in test mode (nw)
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r29820
h8: compounded duh (nw)
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r29819
removed unused legacy_callback_func (nw)
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r29818
disabled ATTR_DEPRECATED on device_irq_acknowledge_callback again (nw)
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r29817
let's try this instead (nw)
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r29816
enabled ATTR_DEPRECATED on device_irq_acknowledge_callback (nw)
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r29815
removed some unused AM_*_LEGACY macros (nw)
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r29814
fix issue with battletoads, but re-break some gfx in littlerb/megaphoenix in the process. needs somebody who knows the tms better (nw)
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r29812
Removed bogus AM_SHARE for paletteram
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r29810
g65816.c: Modernised cpu core (nw)
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Download:MAME SVN r29829 x86
Download:MAME SVN r29829 x64
Source: Here



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