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EmuCR: RetroArch  RetroArch Git (2014/04/16) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
- Add MSB_FIRST to all big-endian consoles
- (SoftFilters) Port EPX to SoftFilter spec - RGB565 only for now
- (SoftFilters) 2xSaI - Add 4444 macros
- [HW render] set known blending equation.
- (SoftFilters) Fixes crashes with HQ2x - note - HQ2x is very slow due to YUV table
- (SoftFilters) Cleanup scale2x.c
- (SoftFilters) 2xSaI and SuperEagle support XRGB8888 now too
- (SoftFilter) Fixed XRGB8888 for Super2xSaI - got rid of 'sai_write' function
- (SoftFilters) Simplify all Kreed xSaI filters

Download: RetroArch Git (2014/04/16) x64
Source: Here



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