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EmuCR: rpcs3 rpcs3 Git (2014/04/03) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 Git Changelog:
* lv2 sc_table edited & FP recompiler ddx/ddy fix
* Replaced ddx/ddy with dFdx/dFdy in FP recompiler.
* SysCalls table edited. It should now be easier to read / edit. Tell me
if you disagree with this.
* Merge pull request #165 from lioncash/misc
Add a parameter check to some Gif/Jpg/Png decoding syscalls
* Add a parameter check to some Gif/Jpg/Png decoding syscalls
* Merge pull request #164 from lioncash/stubs
Stub some sceNp funcs
* Stub some sceNp funcs
* Merge pull request #162 from lioncash/build-fix
Fix the build.
* Fix the build.
* Merge pull request #159 from lioncash/vector
Move most of PPUProgramCompiler over to vector
* cellPngDec fixes and some rewritings
* This commit solves the cellPngDec GetMemFromAddr(0x0) error when
loading PNGs from files.
* cellVideoOutGetResolution, cellRtc* syscalls rewritten to use the use
the mem*_t data types.
* Replaced int/uint with s32/u32 in some syscall arguments and structs.

Download: rpcs3 Git (2014/04/03) x86
Download: rpcs3 Git (2014/04/03) x64
Source: Here



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