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EmuCR: PPSSPPPPSSPP Git (2014/05/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* framebuffer-clut: Fixes to ES 2.0 path, slight simplification to ES 3.0 path
* Merge pull request #6176 from unknownbrackets/atrac-fix
Fix lowlevel atrac looping on savestate load
* Reset decodePos in lowlevel decode.
FFmpeg was smart enough to do this for us, but not when we loaded a
savestate. This is because without a savestate, we returned an initial
small header packet of this size, which gave FFmpeg the idea that seeking
there might help.
But, since we're forcing the decode at a certain position the better thing
is to seek ourselves.
* Initialize some variables.
* Erp, forgot to amend, sorry.
* Use the correct size in sceAudioCodec savestates.
ARRAY_SIZE(ptr) ain't gonna work. Fixes #6173, thanks Lioncash.
* Fix Windows build.
* Clean up MemArena and MemMap. Remove Symbian from MemArena (shouldn't have more ifdefs than code)

EmuCR: PPSSPP

Download: PPSSPP Git (2014/05/29) x86
Download: PPSSPP Git (2014/05/29) x64
Download: PPSSPP Git (2014/05/29) for Android
Source: Here



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