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EmuCR: StellaStella SVN r2880 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella SVN changelog:
r2880
Yet more upheaval of the FrameBuffer/surface code. Moved most of the functionality of FBSurfaceUI into FBSurface directly, since there was absolutely no need of the SDL-specific code to know about underlying FrameBuffer-specific stuff. Th...
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r2879
Some updates for compiling in the latest version of Visual Studio (2013).
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r2878
And now that the FrameBuffer class is partially working, time to break things again :) Work continues on refactoring the FBSurface code, and moving thing out of the xxxSDL classes that don't really have anything to do with SDL. This will ...
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r2877
The TIA windowed zooming modes now work (using Alt-minus and Alt-equals).
Rearranged some of the desktop size code, to be more consistent with the
new API.
Beginning to remove the old assumptions that a smaller screen than 640x480
could be used. In the 4.0 release, the smallest (internal) screen
supported will actually be 640x480, and if the real desktop can't display
it, then it will be scaled down. This is one of the nice benefits of
killing pure software rendering support, and letting the hardware just
draw the screen as it likes.
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r2876
OK, just checking in to let everyone know that I haven't abandoned the SDL2
conversion.
There are changes all over the FrameBuffer classes. Still TODO is
TIA resizing in windowed mode, and all fullscreen modes. The infrastructure
is close to completion, and it should be pretty easy to get the framebuffer
stuff done in the next week or so.
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r2875
Updated credits list.
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Download: Stella SVN r2880 32bit
Download: Stella SVN r2880 64bit
Source: Here



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