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EmuCR: BizHawkBizHawk SVN r7156 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (Experimental)
- Gameboy Advance

BizHawk SVN Changelog:
r7156
genesis: grab r859 and r872 from upstream
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r7155
TIMEUP! fix GPGX core revision metadata from r580 to r850 which is the actually correct value
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r7154
VirtualPad Analog button - if not in sticky mode, update every frame with the current value, and a slight tweak to read-only view
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r7153
VirtualPad Analog button - show when the virtualpad is stickying the float value
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r7152
Virtualpads - refresh pads every frame
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r7151
Virtualpad Target screen - cleanup some unneeded code
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r7150
Virtualpad Target screen - show when the virtualpad is sitckying the X,Y values
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r7149
Virtualpad Target Screen - fix to mouse up behavior
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r7148
Don't allow movie to be loaded if it doesn't match the current system, since that causes core specific mayhem. Also make a movie loading hack a bit more logical
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r7147
Remove some incorrect somments about _syncSettingsHack and put some that accurately reflect the current situation
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Download: BizHawk SVN r7156
Source: Here



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