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MAMEMAME SVN r31161 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r31161
m6502: put back get_cycle() since OG says it'll be needed in future, but compile-time disable the slow precalculation/caching (nw)
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r31160
c64.c: MCFG_M6502_DISABLE_DIRECT() for ~3% speedup [Alex Jackson]
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r31159
Fix for gradius3 crash from Fabio (nw)
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r31158
removed unnecessary assert from src/emu/schedule.c (nw)
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r31157
m6502: remove expensive and unused attotime precalculation at start of each timeslice [Alex Jackson]
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r31156
i86.c: 0x60 shadow omitted in previous patch. Needed for DOS 2. [Bavarese] [MESS] vtvideo.c): finally fix smooth scrolling (ED084 = 1). See DIAG DISK -> VIDEO TEST -> screen 3 (Rainbow driver - SKIP 0). [Bavarese]
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r31155
clear the extra ram some of the bootlegs have, might actually fix kof10th this time (nw)
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r31154
add width and endianness to megadriv softlist (nw)
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Download:MAME SVN r31161 x86
Download:MAME SVN r31161 x64
Source: Here



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