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MAMEMAME SVN r31870 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r31870
Support for SDL2 builds on win32
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r31869
Let's static link SDL on win32 build (nw)
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r31868
Compile Fix (nw)
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r31867
a7800 minor comments/cleanups. nw.
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r31865
note for kale
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r31864
SDL: remove dead code from SDL2 renderer, fix laserdisc crash with SDL2 -video accel rendering. [R. Belmont]
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r31863
Notes
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r31862
SDL: More cleanups. (nw)
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r31861
Fixed sprite DMA for Raiden 2, bullets are now visible [Angelo Salese, Olivier Galibert]
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r31860
kaneko_toybox_device: cleanups (nw)
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r31859
kaneko_calc3_device: minor cleanup (nw)
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r31858
aftor and spectra: minor improvements (nw)
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r31857
kaneko_calc3_device: "standardized" it some (nw)
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r31856
mjsister.c: fixed crash (nw)
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Download:MAME SVN r31870 x86
Download:MAME SVN r31870 x64
Source: Here



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