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EmuCR: PPSSPPPPSSPP Git (2014/09/21) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #6927 from Bigpet/displwnd
comment out display list debug window
* comment out display list debug window
comment out the display list debug window in the QT version
because it's not maintained and currently causes compilation
errors because it was not updated to deal with the new GPU
backend
* Merge pull request #6932 from unknownbrackets/d3d9
d3d9: Try to reduce distance between vertex shaders
* d3d9: Oops, don't need this, no prescale.
Hmm, trying to reduce differences, though...
* d3d9: Update some areas of the pix shader.
Will eventually want this to have the clamping etc.
* d3d9: Make the vertex shaders more similar.
* D3D9 init error reporting improved. Use "override" properly in Host.
* DX9: Don't set mipfilter to aniso, it's enough to set the minfilter.
Remove erroneuos comment.
* Merge pull request #6930 from unknownbrackets/d3d9
Use a half-pixel offset when drawing textures

EmuCR: PPSSPP

Download: PPSSPP Git (2014/09/21) x86
Download: PPSSPP Git (2014/09/21) x64
Download: PPSSPP Git (2014/09/21) for Android
Source: Here



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