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EmuCR: 3dmoo3dmoo Git (2014/12/26) is compiled. 3dmoo is an open-source Nintendo 3DS Emulator Prototype. It does not run games (yet).

3dmoo Git Changelog:
* Fix header definition of threads_IsThreadActive.
* Merge branch 'master' of https://github.com/plutooo/3dmoo
* Merge pull request #44 from lioncash/moresmops
armemu: Implement SMMLA, SMMUL, and SMMLS
* armemu: Implement SMMLA, SMMUL, and SMMLS
* Fix RGB8/BGR8.
Fix getattribute_register_map when reg is greater than 7.
Fix memory mapping sorting.
More stubed service commands.
* >< * opps forgot to update header file. * Merge branch 'master' of https://github.com/plutooo/3dmoo * don't error when bytes read != bytes requested, just return what we read * Add missing header file to VS project file. * Stub svcUnmapMemoryBlock. * Improve Float24 to Float32 conversion. * Reorder memory mappings on thread switch so most used is first searched. * Merge branch 'master' of https://github.com/plutooo/3dmoo * don't qualify void return * Fix texture wrapping. Download: 3dmoo Git (2014/12/26) x86
Download: 3dmoo Git (2014/12/26) x64
Source: Here



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