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EmuCR: BizHawkBizHawk SVN r8419 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r8419
psx - savestates
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r8418
emuhawk - add a main menu item for Save RAM and bold it if it is dirty; allow it to be manually flushed, instead of having to wait for the client or core to close
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r8417
a squarish mnemonic constant that is ascii
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r8416
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
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r8415
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
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r8414
Bk2 mnemonic constants for some psx buttons, had to get creative on this one
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r8413
psx - setup a default framebuffer before emulating a frame, so the frontend doesnt freak out
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r8412
display manager: dont crash when receiving 0,0 buffer size to autosize to, even though that was probably a mistake
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r8411
psx - framework for savestates, but syncers not implemented yet
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r8410
forgot to add
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r8409
psx - add a PSX options menu
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Download: BizHawk SVN r8419
Source: Here



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