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EmuCR: BizHawkBizHawk SVN r8797 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r8797
Always use Low CPU clock throttle mode; remove option.
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r8795
IMemoryDomainList - downgrade from IList to IEnumerable, refactor a spot that needed something more than that
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r8794
Lua - Memory library - simplify some code
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r8793
Hex Editor - remove some bad code, still plenty to be found in here, but this should be better at least
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r8792
wonderswan: factor out some stuff into seperate files
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r8791
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed funct...
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r8790
yabause: clean up memory domains slightly
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r8789
Yabause - break up emulator services into separate files
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r8788
Genesis.cs and Meteor.cs - remove IDebuggable from these since they aren't being used, and remove not implemented methods, left implemented ones, if we ever use these the IDebuggable designation can be easily added back
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r8787
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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Download: BizHawk SVN r8797
Source: Here



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