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EmuCR: BizHawkBizHawk SVN r8844 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r8844
Rewinder - when reallocating buffer, make sure we have released all references to the old buffer first to free up memory for the new buffer.
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r8843
Rewind - if memory allocation fails, back off the size until successful.
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r8842
NES - remove the partial class closure on the PPU object files
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r8841
NES - remove a bit more partial class as namespace abuse
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r8840
Rewinder - small optimization to previous bugfix and rename misleading method name.
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r8839
VBANext - separate into separate files
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r8838
Fix several pre-existing bugs (doubt they were triggered often).
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r8837
Meteor - break up into separate files
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r8836
Small cleanup.
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r8835
Use variable length integers for the rewind state deltas to reduce size.
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r8834
forgot to do this in previous commit
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r8833
GambatteLink - break up into separate files
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r8832
Would be nice if it compiled though.
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r8831
More optimization.
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Download: BizHawk SVN r8844
Source: Here



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