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MAMEMAME Git (2015/02/05) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* minor naming fixes. nw.
* Fix compile on windows (sdl). (nw)
* Remove some passing around of running_machine where it is not needed.
(nw)
* Too many #defines and #ifdefs. Missed this one on drawgbfx. (nw)
* Moved all window related code to window.c. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Merge branch 'master' of https://github.com/mamedev/mame
* toki.h wasn't in sync with the toki.c files? fixes compile (nw)
* Basic KB hookup, thinks that GRAPH is always on for whatever reason ...
* Merge branch 'master' of https://github.com/mamedev/mame
* another compile fix for MSVC 2012 (nw)
* Added bread-and-butter IRQ support. VIC3 blinks, CIA cries too.
* Hooked up CIAs
* toki.c: added save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* goodejan.c, sengokmj.c: added save state support (nw)
* naomi.c add Derby Owners Club IO board dump [Mr. CAST, Smitdogg, The Dumping Union]
add key PIC for DIMM Firmware Update for CF-BOX (GDS-0042A)
misc notes and fixes (nw)
note: for now hooked only at 128k screen page flip
* Window creation now is done in windows.c. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* dcon.c: added save state support (nw)
* bloodbro.c: added save state support (nw)
* Some more code alignment. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* lindbergh: Add the CF card dump [soyandroid]
* Merge branch 'master' of https://github.com/mamedev/mame.git
Conflicts:
src/osd/sdl/drawsdl.c

Download:MAME Git (2015/02/05) x86
Download:MAME Git (2015/02/05) x64
Source: Here



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