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EmuCR: UME UME Git (2015/02/24) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* a few fixes and additions. nw.
* Merge branch 'master' of https://github.com/mamedev/mame
* amstrad: added support for the Dobbertin Smart Watch
* Whoops, I knew I'd miss something in src/osd/windows (nw)
* add cps1 video measurements by CharlesM
* add q-sound amp board notes
* render.c: render_containers now always make their own copy of the emulation palette for paletted textures, whether or not there are custom brightness/contrast/gamma settings. Fixes -mt color issues in driftout, raphero, etc. without the additional complexity introduced in fde220f4a7e955343c3b25a562d6884f94c63bdc (which has been reverted) (nw)
* speedatk: added save state support (nw)
* thedeep.c: use configured banking (nw)
* retofinv.c, thedeep.c: added save state support (nw)
* partypooper to the rescue
* Fix tiny build when there are no buses (nw)
* added a few new dumps from Team Europe. credits will follow in a moment. nw.
* (MESS) ap2_dsk.c: support oversized Apple II EDD images [Peter Ferrie]

Download: UME Git (2015/02/24) x86
Download: UME Git (2015/02/24) x64
Source: Here



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