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MAMEMAME Git (2015/04/13) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* exidy.c: brute force fix for m6502-related regressions [Alex Jackson]
* shangha3.c: Minor doc update & verification for Blocken's OKI OSC - NW
* new game - Ma Cheon Ru
Currently non working, but Haze & system11 are working on extracting the protection data.
New Game
-----------------------------------------------------
Ma Cheon Ru [System11, The Dumping Union]
* sigmab98.c: fixed position of zoomed sprites and added sprite RAM buffer.
Emulated background color register. Removed some ROM patches [Luca Elia]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Minna Atsumare! Dodge Hero [anonyMous, Luca Elia]
Itazura Daisuki! Sushimaru Kun [anonyMous, Luca Elia]
Burning Sanrinsya - Burning Tricycle [anonyMous, Luca Elia]
Transformers Beast Wars II [anonyMous, Luca Elia]
New games marked as GAME_NOT_WORKING
------------------------------------
Minna Ganbare! Dash Hero [anonyMous, Luca Elia]
* Code cleanup
* Merge branch 'master' of https://github.com/mamedev/mame
* Merge branch 'master' of https://github.com/mamedev/mame
* atlantis: added PCI9050 device skeleton. [R. Belmont]
* Added #include in emucore.h (sorry will do a full build)
Converted some astring to std::string (nw)
* remove not needed astring includes (nw)

Download:MAME Git (2015/04/13) x86
Download:MAME Git (2015/04/13) x64
Source: Here



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