EmuCR Feeds
Email Us

MAMEMAME Git (2015/04/26) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* added gjackpot skeleton
* clgd542x: fixed hardware cursor
* added preliminary tms1600
* added mmerlin internal artwork
* applied soy sauce
* Merge branch 'master' of https://github.com/mamedev/mame
* added bigtrak internal artwork
* SDLMAME v0.160 selects the first mode unconditionally as a best mode when -switchres is used on SDL12 [KO Myng-Hun]
* coleco h2h wip
* jaguar.c: Get rid of "rev A" and add build date - NW
* jaguar.c: Restore chip+HD image combo for Area51 - NW
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Added cleansrc to makefile (nw)
* Added 74175 and 82S16 devices to netlist. nl_breakout now compiles. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* use target suffixes only for main executable (nw)
* Commented out a printf. (nw)
* aztarac.c: added save state support (nw)
* Merge pull request #166 from wallyweek/manpages
*nix man pages: Added new options to select debugger font face and size

Download:MAME Git (2015/04/26) x86
Download:MAME Git (2015/04/26) x64
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!