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EmuCR: DolphinDolphin Git 4.0-6153 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #2350 from sigmabeta/master
Convert the Android source code to Gradle.
* Convert the Android source code to the directory structure of a Gradle-based Android Studio project.
* Merge pull request #2364 from kayru/d3d_texture_bsf
D3D: StateManager::Apply no longer iterates through every texture and sampler slot
* D3D: Replaced explicit _BitScanForward with LeastSignificantSetBit
* D3D: StateManager::Apply no longer iterates through every texture and sampler slot
Now using bit scan through dirty slot masks.
* Merge pull request #2363 from sigmabeta/android-build-instructions
Add Android build instructions to Readme.md.
* Add Android build instructions to Readme.md.
* Merge pull request #2360 from darkengine-io/ignore-vim-swp
Ignore vim swapfiles
* Ignore vim swapfiles

Download: Dolphin Git 4.0-6153 x64
Download: Dolphin Git 4.0-6153 for Android
Source: Here



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