EmuCR Feeds
Email Us

MAMEMAME Git (2015/05/23) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge branch 'master' of https://github.com/mamedev/mame
* clgd542x: fixed background and foreground colours in XFree86, which does not enable extended writes that the manuals say enable the extra bits in GR0/GR1.
* License updates to include drivers I made a skeleton or did much research for the driver information. (nw)
* More float-->double conversion fixes. (nw)
* Fixed netlist crash on i386 32bit platforms. (nw)
* Fix unused variable warning in clang. (nw)
* More license (nw)
* Cleanup. (nw)
* Cleanup. (nw)
* added entex efootb4 and ebaskb2 skeletons
* (MESS) a2600: Refactored to use the new 6532. (nw)
* (MESS) a7800: Refactored to use the new 6532. (nw)
* update for Christian Brunschen (nw)
* fixes (nw)
* (MESS) aim65: Refactored to use the new 6532. (nw)
* (MESS) sym1: Refactored to use the new 6532. (nw)
* (MESS) junior: Refactored to use the new 6532. (nw)
* License fix. (nw)
* (MESS) beta: Refactored to use the new 6532. (nw)
* (MESS) d9060: Refactored to use the new 6532. (nw)
* (MESS) c8280: Refactored to use the new 6532. (nw)
* (MESS) interpod: Refactored to use the new 6532. (nw)
* correction
* savquest: default NVRAM (nw)
* owner name consistency and typo fix (nw)
* More license self-service (nw)
* License self-service (nw)
* added m58846 pinout
* Ownership/license (nw)
* update for Al Kossow (nw)
* credits correction
* ah it's same person (nw)
* unified licenses names (nw)

Download:MAME Git (2015/05/23) x86
Download:MAME Git (2015/05/23) x64
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!