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EmuCR: mGBAmGBA Git (2015/08/31) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Near full Game Boy Advance hardware support[1].
Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
Qt and SDL ports for a heavy-weight and a light-weight frontend.
Save type detection, even for flash memory size[2].
Real-time clock support, even without configuration.
A built-in BIOS implementation, and ability to load external BIOS files.
Turbo/fast-forward support by holding Tab.
Frameskip, configurable up to 9.
Screenshot support.
9 savestate slots. Savestates are also viewable as screenshots.
Video and GIF recording.
Remappable controls for both keyboards and gamepads.
Loading from ZIP files.
IPS and UPS patch support.
Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* PSP2: Add left pad support for the GUI
* PSP2: Use libpng since we already have it
* GBA: Better memory handling with PNG savestates
* PSP2: Fix seeking with mapping and unmapping files
* GBA: Move gui-runner to a new folder
* PSP2, 3DS: Writeback when unmapping memory
* GUI: Load/save states
* GBA: Attempting to save a screenshot-style savestate should be allowed without libpng
* 3DS: Remove unused struct
* PSP2: Use runner
* 3DS: Use runner

Download: mGBA Git (2015/08/31)
Source: Here

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