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EmuCR: DolphinDolphin Git 4.0-7561 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #2944 from degasus/arm
JitArm64: Cleanup floating point regcache
* JitArm64: Optimize fpr.R()
* JitArm64: simplify fpr call
* Merge pull request #2955 from booto/less-vi-log
VI: Less log spam in Release build
* VI: Less log spam in Release build
* Merge pull request #2953 from lioncash/macro
CommonFuncs: Remove SLEEP macro
* CommonFuncs: Remove SLEEP macro
There's already a function in Thread for this.
* Merge pull request #2916 from lioncash/wx
DolphinWX: Minor changes to Main
* Main: Make the wxLocale class member a unique_ptr
* Main: Move unofficial build check to its own function
Removes the need to explicitly call exit.
* Main: Move commandline parsing handling to appropriate override functions
* Merge pull request #2926 from lioncash/wx-mc
MemcardManager: Remove explicit delete and new
* MemcardManager: Remove trivial explicit delete and new
Also gets rid of pointer casting.
* Merge pull request #2950 from lioncash/bf
BitField: Enable ifdef'd out code for Windows
* BitField: Enable ifdef'd out code for Windows
* Merge pull request #2951 from lioncash/readme
Readme: Specify that VS 2015 is to be used instead of VS 2013
* Readme: Specify that VS 2015 is to be used instead of VS 2013
* Merge pull request #2952 from lioncash/constexpr
CommonFuncs: Replace ArraySize define with constexpr equivalent
* CommonFuncs: Replace ArraySize define with constexpr equivalent
* Merge pull request #2943 from booto/vi-enb
VI: Respect DisplayControlRegister ENB bit
* VI: Respect DisplayControlRegister ENB bit
When ENB is set to 0 (default), VI should not
generate clocks, and so shouldn't generate
output.
* Merge pull request #2948 from lioncash/reppin-constexpr-city
Core: Use constexpr for default pad and attachment radius
* Core: Use constexpr for default pad and attachment radius
* Merge pull request #2762 from shuffle2/vs14
Move to Visual Studio 2015
* Drop the old msvcrt files.
* [windows] Add workaround(HACK) for vs2015 implementating a conformant std::is_trivially_copyable...
see https://github.com/dolphin-emu/dolphin/pull/2218
* [windows] remove various workarounds which were required for vs2013
* [windows] When making scmrev.h, also look for msysgit explicitly. VS2015 packages it.
* [windows/wxw] Exclude files which don't publish any symbols.
* Patch wxw to compile on vs2015.
* Patch libusb to compile on vs2015.
* Revert "Base.props: Remove DXSDK_DIR from the include path."
This reverts commit bea3054c9ccf810c0900d89d02116b08c50e2d8a.
* [windows] Update projects to vs2015.

Download: Dolphin Git 4.0-7561 x64
Download: Dolphin Git 4.0-7561 for Android
Source: Here



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