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EmuCR: BizHawkBizHawk Git (2015/12/17) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk Git Changelog:
* update lua vcxproj to vs2015. rebuild dlls. should hide the floating point precision on n64 problem, but i still suspect theres badness
* disable CLR on luaglue.cpp
this should work around Lua numbers being casted to floats when the N64
core is loaded.
note that the included lua51.dll has yet to be rebuilt.
* cleanup lua vcxproj
* avi: try to remember previously used codec.
todo: fix canceling codec selection but then going ahead and recording.
* fix libsnes dlls on windows xp
* avi: traditional avi setup menu item.
* Merge pull request #549 from pgrimsrud/judge
Judge
* Add a return value to the main function for various purposes.
Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
* Fix a case issue causing the judging script to fail
* Raiscan's original judging scripts used for the sgdq 2015 speed tas competition

Download: BizHawk Git (2015/12/17)
Source: Here



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