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MAMEMAME Git (2015/12/02) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #484 from jfdelnero/master
EF9365 driver improved. Squale palette and charset corrected. [Jean-Francois DEL NERO]
* Charset ROM corrected.
Color Palette corrected.
* Clear screen, Screen scanning command added.
Palette support added.
* peplus.cpp: Fix cut-n-paste errors - NW
* Merge branch 'master' of https://github.com/mamedev/mame
* peplus.cpp: Minor doc update - NW
Figured out how and where the dealt bonus info is stored so I could fill in the dealt sequential ACE$ bonus.
* fc100, phc25, phc25j: Possible fix for a reported crash?
* set ffreveng to the 6 button stv layout (technically it only needs 5, but better than missing buttons)
* aquarium - fixed video priorities too based on reference video, also fixed bg colour based on WDUD logo in US set.

Download:MAME Git (2015/12/02) x86
Download:MAME Git (2015/12/02) x64
Source: Here



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