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EmuCR: PPSSPPPPSSPP Git (2015/12/30) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8314 from unknownbrackets/remaster
Identify remasters based on UMD_DATA hash
* Resolve PBP directories earlier in load process.
This allows us to initialize the memory AFTER determining the proper size,
in the case of remasters. It also avoids going through load twice.
* Avoid remaster vertex doubling in PPGe.
* Dumb typo fix.
* Automatically mount exdata/ for remasters.
Using memstick/exdata/GAMEID/.
* Identify remasters based on UMD_DATA hash.
* Merge pull request #8330 from yoshisuga/master
[iOS]: prevent crashing (EXC_BAD_ACCESS) when releasing FFMPEG contex…
* changed order of freeing codex context pointer for older versions of ffmpeg
* Merge remote-tracking branch 'upstream/master'
* removed spacing around pCodecCtx conditional check, added else clause to log that it was NULL when it was not expected to be
* fixed indenting from soft spaces to hard tabs
* [iOS]: prevent crashing (EXC_BAD_ACCESS) when releasing FFMPEG context by adding NULL check on codec context pointer

EmuCR: PPSSPP

Download: PPSSPP Git (2015/12/30) x86
Download: PPSSPP Git (2015/12/30) x64
Download: PPSSPP Git (2015/12/30) Android
Source: Here



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