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EmuCR: Project 64Project64 Git (2015/12/05) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #816 from Nekokabu/master
Update Japanese.pj.Lang
* Update Japanese.pj.Lang
* Merge pull request #815 from cxd4/sync-MinGW
Synchronize MinGW build scripts to new space-free file paths.
* Synchronize MinGW build scripts to new space-free file paths.
* Merge pull request #814 from JunielKatarn/fix_nrage_link64
Fix linker errors for NRage (x64)
* [nrage,sdl] Fixed AdditionalLibraryDirectories (removed spaces)
* Merge pull request #813 from cxd4/two-compares-one-branch
LW_VAddr: Fold two VAddr comparisons into one branch.
* LW_VAddr: Fold two VAddr comparisons into one branch.
* Merge pull request #812 from Nekokabu/patch-5
fix typo
* fix typo
* Merge pull request #810 from cxd4/rsp-on-linux
[RSP] Start to get the plugin specs header parseable outside Windows.
* [RSP] Start using portable types in plugin header.

Download: Project64 Git (2015/12/05) x86
Download: Project64 Git (2015/12/05) x64
Source:Here



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