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EmuCR: AntiMicroAntiMicro v2.21 is released. AntiMicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support. However, you can use this program to control any desktop application with a gamepad; on Linux, this means that your system has to be running an X environment in order to run this program.

AntiMicro v2.21 Changelog:
* Changed unplug routine slightly. The old behavior was slightly wrong anyway but the old behavior did not work with SDL 2.0.4.
* Custom Qt builds are being used for the 64 bit Windows build and noSSE Windows build.
* Updated Windows build to use Qt 5.5.1.
* Updated Windows build to use SDL 2.0.4. This should clear up a couple of problems for people running Windows 10.
* Changes to some acceleration curves. Both the output values and the input offsets were changed to make mouse movement looser.
* Removed First Run Wizard from program. In the end, that wizard was causing more problems for other users than it was worth.
* Add arguments property for Execute slots.
* Allow a real absolute mouse to be used with uinput support. Previously, relative mouse movement was being used to fake an absolute position for the mouse pointer. The WiimoteGlue project provided a way to allow uinput to send absolute mouse pointer events when using uinput.
* Fixed set changing with analog triggers.

Download: AntiMicro v2.21 x86
Download: AntiMicro v2.21 x64
Source: Here



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