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EmuCR: DOSBoxDOSBox-X Git (2016/01/26) is compiled. DOSBox-x is a branch of DOSBox v0.74. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

DOSBox-X Git Changelog:
* bugfix: help keep VGA sync error down by not emitting the extra frame
from VGA_KillDrawing() on mode changes (or any other reason).
* bugfix: back off on VGA a/v sync adjustments. prior to the fix the
adjustment was aggressive enough that it broke the ability for DOS
programs to poll 3DAh for vsync, and "kukoo2" would hang because of it.
* bugfix: guard against CurMode == NULL. prior to this fix for some
reason, machine=hercules would segfault.
* bugfix: when DOSBox is rendering 8bpp output, store palette changes in a
8bpp -> 32bpp lookup and encode to FFMPEG as 32bpp. It's easier to deal
with than trying to use FFMPEG's PAL8 format, and it allows the FFMPEG
encode to work with machine=cga.
* FFMPEG capture: consolidate bpp -> RGB format selection. Switch RGB/BGR
color order for 15/16bpp format and provide explanation why. This fixes
incorrect colors (backwards RGB colors) for 15/16bpp modes, and my
Windows 98 desktop now captures correctly.
* sound blaster: If emulating a Sound Blaster 16 and the DOS application
emits the "DSP Speaker Off" command while DMA is running, emit a warning
about audible noise/static. The warning is designed to clue the user in
on the fact that the noise/static is the result of some stupid
assumptions in certain early demoscene productions that don't apply to
SB16 hardware, and how to fix it.

Download: DOSBox-X Git (2016/01/26) x86
Download: DOSBox-X Git (2016/01/26) x64
Source: Here



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