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EmuCR: Cen64Cen64 Git (2016/02/01) is compiled. Cen64 is a Cycle-Accurate Nintendo 64 Simulator.

Cen64 Git Changelog:
* Fix PI/DD bugs that broke some carts.
Readjust PI DMA delay timing slightly (until we get some
more accurate timing information or simulation to replace
it altogether).
* Don't abort emulation on SHA mismatch.
SHA checksum computation is broken on Windows builds,
so don't abort out if the checksum doesn't match; just
warn.
* Fix 64DD RTC for Windows builds.
* dd: functional N64 DD implementation
Does not handle disk writes. Expect disks in MAME format.
* pi: adjust DMA delay to work with 64dd
* pi: return 0 for mapped read of non-present cart
* (More) fixes for SHA1 compilation errors on Windows.
* Forgot a keyword in an older commit.
* Fixes for SHA1 compilation errors on Windows.
* Standardized type names! Who would use such things?!
* Try to reduce VR4300 cycle overhead as well.
* Try to reduce component cycle overheads.
Oftentimes, many of our countrollers are just doing a
simple countdown and don't perform any real work for the
cycle. Pull those parts out into headers so that the
compiler can 'see' that and optimize accordingly.
* Bad implementation of PI delay.
* save_file patch from izy.

Download: Cen64 Git (2016/02/01)
Source: Here



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