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MAMEMAME Git (2016/02/08) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #611 from felipesanches/argox_os214
skeleton driver for Argox OS-214 Rabbit Printer [Felipe Sanches]
* [argox os214] overall description of the PCB
* new skeleton driver: Argox Rabbit Printer (model OS-214)
* vigilant.cpp: Added video timing PROM. [Pasky]
* k28: added skeleton driver for the SC-01 k28 (not a cloneset of the other one)
* Fixed compile when using params like OVERRIDE_CXX='ccache g++' OVERRIDE_CC='ccache gcc' from QMC2 (nw)
* renamed k28 to k28m2
* Xerox Notetaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare]
* fix SDL display for BGFX (nw)
* Remove outdated comment
* Merge pull request #613 from Pernod70/master
electron: added cassette softlist and implemented BREAK key [Nigel Barnes]
* electron: added cassette softlist and implemented BREAK key
* atom: fdc callbacks on connected devices only (nw)
* Xerox Notetaker: Correct CPU Clock speed, and map at least some of RAM [Lord Nightmare]
* Descrambled the ROM on the Xerox Notetaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare]
* more notetaker notes (nw)
* catnmous: better approximation of colours, should be pretty close now
* catnmous: fix sprite banking
* malloc.h is nonstandard, malloc/realloc/free are in stdlib.h
* Missed a file (nw)
* apple1: completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont]
* Merge branch 'master' of https://github.com/mamedev/mame
* suppressed C4592 warning in VS 2015. (nw)
* New NOT_WORKING machine added
-------------
Mattel Computer Gin [hap, Kevin Horton]
-
bad dump likely, locks up right at boot doing nonsense code
* ui: The video mode in the menu display options are now obtained directly from the settings. (nw)
* ui: fixed text in custom colours setup screen
* forgot copyright header (nw)
* New clones added or promoted from NOT_WORKING status
----------------------------------------------------
Moon Light (bootleg of Golden Star, set 2) [f205v, Roberto Fresca]
* Nibble driver: Added more specs...
* Merge branch 'master' of https://github.com/mamedev/mame
* Add New Skeleton Driver: Xerox Notetaker [Lord Nightmare, bitsavers]
New Skeleton Driver Added
-------------------------------------------------
Xerox Notetaker
* hh_ucom4: mcompgin WIP,skeleton (nw, will do that later)
* Mystery Number: Corrected release year and manufacturer.
* new clones
Police 24/7 (ver EAA, alt) [Guru]
Thrill Drive 2 (ver EAA, 2 alt versions) [Guru]
Tsurugi (ver EAB, alt) [Guru]
World Combat (ver AAD, alt) [Guru]
* redumped Cat and Mouse graphic rom as the correct size [Vernimark]
(we still need to work out how it banks, there's a clear wire mod going all the way across multiple components on the PCB from one of the pins on the ROM, which I guess is how it's done on hardware)
see http://www.citylan.it/wiki/index.php/Cat_and_Mouse_%28set_1%29
* Arkanoid.cpp: documentation cleanup/updates (n/w)
* optimize a bit (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* new NOT_WORKING Silent Scope Fortune Hunter [Guru]
* use proper texture format bgfx::TextureFormat::BGRA8 (nw)
* remove debug data (nw)
* respect waitsync param (nw)
* removed vsync flag (nw)
* optimized code a bit, reused Aarons code (nw)
* viper: fix U13 fail (nw)
* propagate color to texture (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* Initial support for BGFX [Dario Manesku, Branimir Karadic, Miodrag Milanovic]
Need optimization and cleanup, note that all shaders can be built only on windows
due to usage of DirectX DLLs
* z80: removed obsolete irq_line write handler
* z80: put take_nmi in the execution loop: eg. z80 writes to another device NMI enable register
* z80: added crude implementation of WAIT pin
* added hat trick hero 93 pals [Alex Cmaylo]

Download:MAME Git (2016/02/08) x86
Download:MAME Git (2016/02/08) x64
Source: Here



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