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EmuCR: mGBAmGBA Git (2016/02/22) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* GB Audio: Fix timing when reseting audio channels
* GB Video: Fix size of palette array
* GB IO: Fix reading from palette data
* Qt: Fix crash on invalid ROM loads
* GBA Memory: Fix mirroring on non-overdumped Classic NES games
* GB Video: Fix warning
* GB: Fix maximum cartridge size with MBC5
* Qt: Remove use of NaN
* GB Audio: Only update channel 4 when sampling
* GB Audio: Fix envelopes not updating in certain cases
* Core: Put back mute
* GB: Ending HDMAs should clear isHdma bit
* GB: Fix running beyond the end of the video buffer
* GB: Initialize some GBC registers

Download: mGBA Git (2016/02/22)
Source: Here



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